No. I can't beat all 19 waves :(! Got to wave 14. Very enjoyable game, thank you for your submission. I especially loved the animations of the owls (the heads following the targets), the rotating clock wheels on the back of the demons and the demon gate! It blends together really nicely.
Spamming the pew pews was definitely the way to go, some balance to allow some other viable strategies might be nice. Altogether a very enjoyable experience and I wouldn't exclude another attempt in the days to come just to see what reward I get after beating level 19!
Thank you so much for the compliments!! I sadly didn't have a lot of time for balancing so the only viable early game strat ended up being quite monotone. And the game is definitely a bit too hard
I can totally relate, our tower defense game is also too difficult haha. We've made a start on an excel balancing sheet, but I'd lie if I said that I knew what I was doing 100% on that. It's definitely a skill on it's own, but both our games would benefit surely!
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GG, Wave 6 - strategy of upgrading 1 owl into infinity wasn't a good idea. Love the art, solid foundation for a cool defender game <3
Thank you! <3
I am a personal fan of the owls demonic ability to turn their heads full 360 repeatedly :D
We made sure to make their necks extra flexible!
No. I can't beat all 19 waves :(!
Got to wave 14. Very enjoyable game, thank you for your submission. I especially loved the animations of the owls (the heads following the targets), the rotating clock wheels on the back of the demons and the demon gate! It blends together really nicely.
Spamming the pew pews was definitely the way to go, some balance to allow some other viable strategies might be nice. Altogether a very enjoyable experience and I wouldn't exclude another attempt in the days to come just to see what reward I get after beating level 19!
Thank you so much for the compliments!! I sadly didn't have a lot of time for balancing so the only viable early game strat ended up being quite monotone. And the game is definitely a bit too hard
I can totally relate, our tower defense game is also too difficult haha. We've made a start on an excel balancing sheet, but I'd lie if I said that I knew what I was doing 100% on that. It's definitely a skill on it's own, but both our games would benefit surely!
Hoot-Hoot!
Yeah definitely a skill on it's own. Came out of this experience with a new found respect for people with game balancing as their job lol